- #Dragonball z supersonic warriors how to#
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#Dragonball z supersonic warriors how to#
Thankfully, once you have beaten a group, Supersonic Warriors allows you to go back and fight that team at any point - as opposed to being forced to run the gauntlet over and over again like you do in the Story Mode.įree Battle Mode lets you choose both your team and your opponent's team as you battle it out, while the Training Mode shows you the ropes on how to fight in the air, defend yourself and use your character's special abilities and energy beams.
Each team is tougher and worth more points than the last.
#Dragonball z supersonic warriors series#
Depending on which of these modes you choose, you will either choose one character, or up to three characters to face off in a series of battles.Ĭhallenge Mode pits a team of your choosing against several prearranged teams. Z Battle Mode lets you choose between Team Battle and 1 on 1 Battle. Thankfully though, each of the stories are fairly short and cover 10 or fewer fights. Unfortunately there is no way to save your progress through the story, so if you want to beat any of them, you would have to do it in one sitting. Or what if Piccolo had defeated Frieza when in the first saga. Here you get to see what would have happened had Frieza beaten Goku on Namek and continued on to destroy the rest of the Sayans. The IF Stories are an interesting look at the DragonBall universe. There is an IF Story for each character in the game, and you unlock them by earning points and buying them in the Option Mode. The IF Stories are the other aspect of this game that will make it stand out to fans of the series. The rest of the options are called IF Stories.
#Dragonball z supersonic warriors android#
Three of these are the three major parts of the DBZ series: the Namek Saga, the Android Saga and the Majin Saga. In Story Mode, there are 13 different stories to choose from.
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These modes are: Story Mode, Z Battle Mode, Challenge Mode, Free Battle Mode, Training Mode, Link Vs Mode and Option Mode. Supersonic Warriors is broken up into seven modes (one for each DragonBall, conveniently enough). In a battle you will be able to control one, two or three of these fighters (one at a time of course) as you fight your enemies and go through the many confrontations presented to you throughout the game. Some of the characters you will be able to control are Goku, Gohan, Krillin, Vegeta, Trunks, Android 18, Cell, Majin Buu, Gotenks, Piccolo and Frieza.
The sounds were OK, but I played the game a good bit without the sound or effects turned on and it didn't help or hurt my gameplay ability.ĭragonBall Z: Supersonic Warriors lets you take control of the various characters from the DragonBall Z story line and battle through various fights from the show, as well as several match ups that you weren't able to witness. Like I said though, eventually I just tuned the delay out and attributed it to the developers attempting to add some dramatic effect to the game (at least I hope that's what they were doing). When this first happened, I couldn't figure out why it seemed like the game was loading new data (what with it being cartridge based and all). Every scene from Planet Namek to the Hyperbolic Time Chamber is recognizable enough to allow for any fan of the series to place it.Īnother aspect of the graphical style being used in Supersonic Warriors that got to me early on, but I later became more accepting towards, was the game's desire to briefly pause the fight when any kind of semi-special move was being preformed. The backgrounds are a static image fitting the various scenes from the show rather well. At first I saw this as a cheap trick, but eventually my eyes adjusted and I grew to accept the look to be more like the camera backing up in an attempt to keep both fighters in view. With the ability to fly comes a much larger area of battle - so when the two characters are a long way apart, this is depicted by both warriors shrinking in size. When the two combatants are close to each other and firing off punch and kick after rapid punch and kick, you can tell exactly who it is fighting.Īnd since this is the first GBA-DBZ title to feature controlled flight, the developers had to handle the space of the fighting arena a little differently. Supersonic Warriors' characters and their various animations do a good job of portraying the villains and heroes from the show. So what is it that would make DragonBall Z: Supersonic Warriors stand out? Well for one thing, this GBA title has some great graphics when it comes to the characters themselves. You can play as 13 different characters, and that's about average for a GameBoy fighting game. You get to play through the DBZ story line, once again - it sounds familiar. Let's see, a DragonBall Z fighting game, OK not so original.